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Level Design - 2D Platformer
Project Info
Type: Level Design
Game: 2D Platformer with reversable gravity.
Duration: 1 day
Tool: Visio
Role
Level Designer
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Tutorial through only level elements and player intuition
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Isolated learning with areas to learn and practice before being challenged
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Level Design Paper Prototype to Visio.
Project Description
This is a basic level design and layout I made for a 2D platformer with a reversed gravity mechanic.
It is intended for an early/tutorial level wherein the player goes through several instances intended to teach him how the game works with minimal explanation and a focus on making it feel intuitive to learn and master with practice.
Details
I realized I quite enjoyed Level Design working on this and the experience fed into my approach with many other levels I later designed both for Platformers as well as other kinds of games.
Gallery
1/3
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